Welcome to War of the Immortals

The dream and the hope of many players becomes reality this summer, the biggest and most successful war of the immortals gameserver, re-opens its gates again with the most powerful project campaign of the decade.

War of the Immortals is coming back to Stay! With fresh ideas,knowledge and oldschool gamestyle, we are ready to offer to all of the war of the immortals community, old and new players, a unique experience, with fights and fun you misses the past years.

Server Rates

Server:WOI RELOADED
Expansion:Cult of Wyrm Reloaded
Language:English
Classes:9 Classes
Max Level:150
Exp Rate:100x
Drop Rate:100x
Zen Obtain:Daily Zen + Voting
Zen Pack Rates:Zen Pack Per Cost 33 Zen
Minimum system requirements: Recommended system requirements:
CPU: Intel® Pentium®4 at 1GHz CPU: Dual-Core 2.5GHz CPU or better recommended
RAM: 1 GB RAM RAM: 3 GB RAM
GPU: GeForce 4 Ti4200 64MB or ATI Radeon 8500 GPU: GeForce FX 5200 128MB or ATI Radeon 9500
DirectX: 9.0c DirectX: 9.0c
OS: Windows 2000 OS: Windows 7
Storage: 4 GB HD space Storage: 8 GB HD space
Network: Internet connection required Network: Internet connection required

Classes

Berzerker
  • Class: BERZERKER
  • Core : DPS CC TANK
  • Type : PHYSICAL MELEE
  • Introduction
  • Excelling at the brutal force and destruction the Berzerker is always the one to charge in head first. With a strong emphasis on melee damage and mobility they make the perfect soldier. While they have an affinity for melee weapons and medium grade armor they are however lacking in magical defense. By utilizing their ability to snare and close distance the Berzerker is a natural born destroyer.
  • Using axe as weapon, wielding multiple enemies at once
  • Pros: High burst damage and crowdcontrol with stuns, slow and dispel.
  • Cons: Short range. Low defense. Average attack speed.
Champion
  • Class: CHAMPION
  • Core : BURST CC TANK
  • Type : PHYSICAL MELEE
  • Introduction
  • With heavy armor and strong weapons the Champion is always the focal point in every fight. As the tank, they specialize in abilities to control the battlefield by taunting their foes and strengthening their defenses. Champions are invaluable in any party as they will always be the first to engage the enemy and the last one to leave.
  • Using sabre as weapon, stomp through enemies and their armours.
  • Pros: Using HP as damage. High duration crowdcontrol with stuns and high defenses.
  • Cons: Short range. Lack of physical attack. Slow attack and movement speed.
Slayer
  • Class: SLAYER
  • Core : DPS POISON EVADE
  • Type : PHYSICAL MELEE
  • Introduction
  • Adept in the arts of precision and accuracy, the slayer inflicts heavy damage in a short period of time. Through their knowledge and fighting style, they carry both a balanced physical and magical offense. Though their defenses can be somewhat lacking, their offensive capability is almost unparalleled.
  • Using dagger as weapons, slices enemy without mercy.
  • Pros: Highest damage. Burst single target easily. Invincible. High Evasion.
  • Cons: Short range. Low defense. Low HP.
Magus
  • Class: MAGUS
  • Core : DPS CASTER AOE
  • Type : PHYSICAL MELEE
  • Introduction
  • Magi have mastered the mystical arts of both arcane and elemental forces. By harnessing these talents they create waves of devastation. From a distance, their offensive abilities are simply unmatched. They are the masters of crowd control and snaring, controlling the battlefield as they see fit. Many of the Magus powers are focused on AoE (Area of Effect) skills, which allow them to battle many opponents at a time.
  • Using mage as weapon, trap and transform enemies into helpless creatures.
  • Pros: Highest aoe burst damage. Strong crowdcontrol with skills to transform and freeze.
  • Cons: Low HP. Low Defense.
Heretic
  • Class: HERETIC
  • Core : TANK HEALER SUPPORT
  • Type : PHYSICAL MELEE
  • Introduction
  • Heretics harness the divine powers of light and the destructive nature of darkness. With the combined forces, they deal a respectable amount of damage while still keeping themselves and their party members healed. With their assistance, no battle is too tough.
  • Using staff as weapon, buff and heal allies to their maximum capabilities.
  • Pros: Tanky. Constant healing. Constant buff and debuffs.
  • Cons: High mana cost. Lack of magic attack.
Ranger
  • Class: RANGER
  • Core : DPS BURST TRAP
  • Type : PHYSICAL RANGE
  • Introduction
  • With guile and precision, the Ranger is extremely proficient at dealing massive amounts of damage from long range. With AOE traps and skills to aid them in combat, the ranger plays a vital role as the tactician and strategist. With their ability, a team"s overall combat effectiveness will increase dramatically.
  • Using bows as weapon, one shot enemy without getting harm.
  • Pros: Highest range. Strong burst skills. Traps and freeze. High attack and movement speed.
  • Cons: Low HP. Low Defense.
Duelist
  • Class: DUELIST
  • Core : TANK AOE DEBUFF
  • Type : MAGIC MELEE
  • Introduction
  • Trained in both the sword and the inner workings of dark magic, the duelist is capable of dealing a high amount of damage while debuffing the enemy. By making use of the Demonic forces, the duelist is highly versatile and difficult to isolate and kill.
  • Using sword as weapon, cleave enemies to immediate fear.
  • Pros: Tanky. High debuff enemies and buff allies. Strong dps while in buffers.
  • Cons: Short range. Low of magic attack. Slow attack and movement speed.
Enchantress
  • Class: ENCHANTRESS
  • Core : HEALER BUFF SUPPORT
  • Type : MAGIC RANGE
  • Introduction
  • Specializing in the lyre as a weapon, the Enchantress can both weave songs of courage and destruction. Her main role is to keep allies buffed and monsters debuffed. While she does not output a great deal of damage she does however buff her allies offensive and defensive capabilities making her a sought after party member.
  • Using harp as weapon, melody resonance with high spirit.
  • Pros: Strong healer. Strong buffing skills. Strong dps while in buffers.
  • Cons: Low HP. Low Defenses. Lack of magic attack.
Harbringer
  • Class: HARBRINGER
  • Core : DPS TANK
  • Type : MAGIC MELEE
  • Introduction
  • Capturing soul's with its scythe. Harbringer is equipped with magical armour and legendary weapons, Harbingers can use their magic to defeat or protect their allies. Their magic are most powerful when up against a lot of enemies cause their magic can also weaken the enemies defence and defeat them easier.
  • Using scythe as weapon, hook and reap through enemies into oblivion.
  • Pros: Using MP as damage. Tanky with high defense and MP shield. Versatile DPS Tank.
  • Cons: Short range. Low HP. No CC. Slow attack speed.

Starter Guide

  1. Start with the Scenario Quests and Storyline!
  2. Follow and learn through the Scenario Quests and reach LV40
  3. Complete your First PVE Instance - Magnetos, and get geared
  4. Collect Level Rewards through Major Events and Feats of Heroism
  5. Learn and Upgrade your skills through Skill Learn Interface
  6. Learn about Functions through Quick Upgrade Interface on Bag
  7. Learn about Marketplace for essential items and packs
  8. Join or Create a Legion and Alliance to get allies to grow and build
  9. In-Game Guides available through Feats of Heroism > WOI Strategy
  10. Gear consist of Fortification, Awaken Soul, Soul Infuse, Soul Insignia